Halt is a monster of the Fierce Freeze and a new boss in the Plaguelands. To fight Halt, head to the Frozen Forest.
Once you set foot in Halt's frozen domain, there will be no going back. The only way to leave the Frozen Forest is to defeat the boss or die yourself, since the only way out is guarded by Halt. If you defeat the boss, the location will refresh the next day. If your Exile dies in the Frozen Forest, the location will refresh immediately, and their body will disappear.
The biggest threat that Halt poses to Exiles is cold damage. Cold damage is a separate type of damage against which standard armor won't protect you. Only the Northern Wolf Armor can protect you from frostbite. If you have already received cold damage, you can warm yourself up and remove the debuffs by drinking Spiced Wine.
The battle with Halt consists of several stages. She is one of the most formidable and powerful bosses in the world of Grim Soul.
Each stage has different styles of attack. The closer the end of the battle, the fiercer the monster's attacks become. It is crucial that you actively move around the location, as you are guaranteed to take damage if you find yourself in Halt's swing radius.
Keep in mind that, during prayer, the boss becomes invulnerable to any damage and all previously cast debuffs are removed.
Like all other bosses of the Plaguelands, Halt can't be banished. You also can't use the Scroll of Carnage against her. Artifacts such as the Scroll of Freezing and freezing weapons will also have no effect on her.
The scrolls will also not be effective against the Halt Shard, a monster that, just like the monster of the Frozen Forest, inflicts frostbite on Exiles.
The most frost-resistant Exiles who slay Halt will receive the following trophies:
-Halt's Head
-A design for the unique Fierce Freeze Pannier
-Freeze Wing: an ice glaive. When using this weapon, you have a chance to freeze the enemy. There is also a chance to freeze enemies standing next to the main target.
-Ice Halberd: deals frostbite damage
-Frost Dagger: has a chance to slow down enemies.